Oh the humanity!
So barring any active resistance from the chars, Evina agrees to heal both the guards and the clan members. Due to the extent of the injuries and the number of injured Evina is only capable of stabilizing everyone just enough to travel home for real healing. No one is actively dying, but EVERYONE is wounded.
I'm also assuming that everyone want to keep their chars. If not, let me know if you want to pull a Kirk and have your char succumb to their wounds.
Expect some kind of negative affect on your chars from this experience (physical deformities, irrational fears, etc). Feel free to suggest your own (Varu would look much more intimidating with an eye patch).
Tonight we'll play out the interaction with the guard captain and the journey home.
Eating crow
If you thought Evina was grumpy before...
Would this help?
Imarjan has a first aid skill he can use on himself. (Does that augment Evina the Bavarin when she gets around to healing him?)